Our theme park had a tower in the centre with a cafeteria for the adults to relax in while their dogs were playing. The tower was surrounded by a ring of attractions which were considered gentle and might be enjoyed by dogs that were older or those with a little less gusto than younger pups. We also designed more intense theme park attractions which would cater to the dogs with more energy and that could be enjoyed by both dog and a more thrill-seeking owner.
Accessibility is important, in both mobile and theme park design, and we wanted our park to be as accessible as possible. We recognised that not all dogs and owners have the ability or energy to run around the park all day; to cater for this we added a mono-rail which runs around the park, to help guests quickly and easily access all the park had to offer.
Each group shared their theme park ideas and what we’d learnt through this design play exercise. Heaps of ideas were presented; theme parks with dogs available for adoption, nostalgic theme parks with sections themed for each decade in the 1900s, theme parks with virtual reality for those less able, and drones for dogs to chase.